My background
BA: Product Design, Central Saint Martins College of Art and Design (2004)
My expertise
2D and 3D design
My focus
Interpretive and event design for the cultural sector
My CV (pdf)
Mentor: Andy Altman (Why Not Associates)
Placement: Venture Three
Major Project
A Shrine For What, Why? What is the Point.
Three Dimensional Design
'A Shrine For What?' is an experiment applying existentialism to the design process. The piece has no given meaning but that is not to say it has no meaning. We tend to equate design with intentionality and a defined purpose forgetting how objects are repurposed and take on new functions and meanings over time. Instead of questioning why I created this piece, I want you to ask how you can determine the object's meaning and function. These interpretations will create nonsense myths about the thing which in turn will generate new meaning. There is no given right or wrong. This is our absurd task.
Contact
anotherphil@tiscali.co.uk
Collaborators
Everyone who interprets my piece
The 100 people who answered my initial email created the list of relics
Collyn Ahart, Arlete Castelo, Vassiliki Holeva, Melissa Mongiat, Stefanos Nasopoulos, Sophie Smith, Kelsey Snook & Charlie Ward created the initial myths that made up the meaning for the icon
Collyn Ahart was my main collaborator, she helped with my research, concept generation and editing
Technical Advice: Charlie Ward
Tom Danvers created the website with my art direction
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